Notably, the final boss is easier, because he has a save point halfway through,Īdded a special mode once you beat the entire game, Hero Mode, where you can only play with Diddy, and there are no star barrels or dk barrels. Some bosses are easier some, but most are somewhat harder. If this is your kind of thing, I would play this version, however, it does not really add that much to the game. In Donkey Kong Country 1 and 2, you collect a scrapbook with photos of enemies and friends. That means you must collect them and not die while collecting them. This get even worse in DKC2, as you actually have to pay in-game coins to save your game. This limitation means you must always be certain to save in a world before you move onto the next world, and sometimes you will have to redo several levels. You can't leave a world unless you've unlocked the Funky's flights of that world, and that can also be buried several levels in. Here are pros and cons, listed in order of affect on the game for me.īig con: You can only save at predefined save points, and sometimes you have to beat several levels in a world before arriving at these save points. ![]() There are certain aspects to be appreciated about the GBA versions though (especially in DKC1 and DKC3). If you really care about graphics and music, I would go with the SNES versions. I would say the SNES versions are mostly better in general quality, but gameplay-wise, neither is plagued with major flaws as compared to the other. To preface this, if you're trying to get the most authentic experience of the DKC series, go with the SNES version.Īs someone who started on the GBA versions, I have familiarity with the nuanced differences.
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